14/06/2011
Mig 15 Bis Version 2.1 update by SV5000.

2.1 changelog
-Fixed texture issue with cdf version
-Fixed config issue with Chedaki (ChDKZ) fighter bomber version.
-Renamed rockets to S-5, and added 1 more rocket to each pod to match visual model
-Added 37mm cannon
-Added 23mm cannon

ALL CREDITS AS PER ORIGINAL README. THANKS TO -MARTIN- FOR PERMISSION TO UPDATE - ALL CREDIT TO ORIGINAL AUTHORS. 

Incorporates all changes made by VictorFarbau in his 21/12/10 update.


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                           MIG-15BIS FIGHTER JET (Version 2.0) for ArmA II
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The MiG-15 (Mikoyan-Gurevich-15) is a jet fighter developed in the Soviet Union 
by Artem Mikoyan and Mikhail Gurevich in 1947. The MiG-15 was one of the first 
successful swept-wing jet fighters. It achieved fame in the skies over Korea, 
where early in the war, it outclassed all straight-winged enemy fighters in 
daylight. The MiG-15 also served as the starting point for development of the 
more advanced MiG-17 and is believed to have been one of the most widely 
produced jet aircraft ever made, with over 12,000 built. The MiG-15 is often 
compared with the North American F-86 Sabre.

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Authors & Credits
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Bdfy & Volkstrum - The original authors of the MiG-15
(Volksturm - Models and textures)
(Bdfy - Config, scripts and project leadership)
Richard Thorne - Model animation, final config, scripting, presentation movie
Martin - Takistani, CDF, Czech and Chedaki (ChDKZ) skins
Topas - Polish skin
PROTOTYPE 001 - Base config

Bdfy & Volksturm project thanks OTK team for beta testing!

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Installation:
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To install this addon follow the instructions bellow:

1) Extract the file called "Mig15bis.pbo" from the archive and place it in
     your ArmA 2 addons directory, usually:

C:\Program Files\Bohemia Interactive\ArmA 2\AddOns

(Where "X" stands for the drive on which ArmA 2 is installed.)

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Replace the plane skin
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To replace the planes textures (skin) in editor type the folowing lines in to the
plane's INIT field:

this setObjectTexture [4, "your_skin_01.paa"]
this setObjectTexture [5, "your_skin_02.paa"]

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Set numbers on the side
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There are 4 numbers that can be set on the side of a plane. To set them put this
in plane's INIT field:

[this, 1234] exec "\mig15bis\scripts\set_num.sqs"

(Where "1234", type your own number)

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Permissions
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All credits belongs to the original authors of this addon (Bdfy & Volksturm) and
all credit for the work involved in converting this addon to ArmA II belong
to everyone who was involved in this project. Usage of any components of 
this addon (models, textures, animations, sounds, scripts etc.) and original ideas 
in your own projects without the permission of Bdfy & Volksturm is forbidden. 

Using this addon or any of its components for commercial purposes is forbidden.

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Disclaimer
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This addon has been provided to you free of charge, the authors or Bohemia
Interactive Studio will not take responsibility for any damage/loss of data
done by this addon to your computer/ArmA II game (most unlikely), lost lives,
angry wives/parents and/or lost girlfriends.
By downloading and installing this addon you agree to the above and take
responsibility.

100% compatibility with another addons cannot be guaranteed.

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Contact
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Here are the contact details for the autors and people who have taken part in 
this project:

Bdfy - "bdfy1985@gmail.com" 
Volksturm - "volksturm45@gmail.com"
Martin - "OFPBase@Seznam.cz"
Richard Thorne - http://forums.bistudio.com/member.php?u=64942
Topas - 
Rstratton - http://forums.bistudio.com/member.php?u=11785
PROTOTYPE 001 - 

Also visit the sites bellow for more free addons:

http://flashpoint.ru/forum/
http://forums.bistudio.com
http://www.OFPBase.co.nr

If you like this addon you can support authors with a Webmoney donation
WMZ Wallet - Z170760561357
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31th of October 2010 - Happy Halloween!


